This conference is organised jointly by Acción Cultural Española and Fundación Telefónica, in connection with the publication of the fourth edition (2017) of the AC/E Digital Culture Annual Report. The participating experts will discuss the application of new technologies in the culture sector:
Venue: Espacio Fundación Telefónica
Date: 4 April / 9.30 am to 2 pm
Programme
9.30 to 10 am Reception and accreditations
10 to 10.15 am Presentation of the conference and annual report
Elvira Marco Director General, Acción Cultural Española, AC/E
Almudena Bermejo Director, Espacio Fundación Telefónica
10.15 to 10.45 am Presentation of the results of the Focus 2017. David Ruiz Torres
Associate professor at the Universidade Federal do Espírito Santo Brasil and author of the Focus of the AC/E Annual Report 2017 on the use of new digital technologies for the conservation, analysis and dissemination of cultural heritage. https://www.linkedin.com/in/druiztorres/
10.45 am to 12 noon Panel 1: Analysis of the latest digital technology trends in culture.
Roberto Carreras @RobertoCarreras
La banda sonora del futuro, presente (The soundtrack of the future, present)
Co-director, Muwom. http://robertocarreras.com
Ricard Robles @ricardroblesm
La experiencia de cultura digital en Sónar y Sónar +D (The experience of digital culture at Sónar and Sónar + D)
Executive director, Advanced Music (Festival Sónar y Sónar+D )https://www.linkedin.com/in/venturabarba
Pedro Diezma @Pedro_Diezma
Internet of Things, la revolución del arte el ocio y la cultura del siglo XXI (Internet of Things, the revolution in art, leisure and culture of the 21st century)
CEO, Zerintia, Wearable & IoT Top Influencer and contributor to the 2017 annual report.
http://pedrodiezma.com/
Natalia Camacho @Teatro_Real
El Teatro Real ante las nuevas tecnologías digitales (The Teatro Real and new digital technologies)
Head of digital, Teatro Real http://www.teatro-real.com/es
Moderator: Pepe de la Peña @sandopen
Coach, digital technology expert, partner at Neolabels, advisor for the 2017 annual report http://sandopen.blogspot.com.es/
12.00 to 12.30 pm Coffee / Networking
12.30 to 2 pm Panel 2: The use of digital technology for the conservation and dissemination of art-historical heritage
Ximo Lizana https://www.facebook.com/ximolizana
Neuroculture: la neurociencia mide la cultura (Neuroculture: neuroscience measures culture)
Co-creator, Neuroculture, Creative director at Aqualium, expert in digital technology applied to culture and contributor to the 2017 annual report
https://www.linkedin.com/in/ximo-lizana-9a9bb711
Carlos Bayod @FactumArte
Experiencias en la aplicación de tecnología digital para crear modelos digitales tridimensionales: La tumba de Seti I y el Políptico Griffoni. (Experiences in the application of digital technology to creating three-dimensional digital models: The tomb of Seti I and the Griffoni Polyptych)
Head of projects and conservation, FACTUM http://www.factum-arte.com
Silvia Lobo @MrsWolf81
Experiencias inmersivas de realidad virtual y videogaming aplicadas al patrimonio (Immersive virtual reality and videogaming experiences applied to heritage)
Head of business development, Future Lighthouse http://futurelighthouse.com/
Reyes Esparcia@ReyesEsparpolo
“El primer rascacielos”, experiencia inmersiva en VR sobre el edificio histórico de Telefónica. (‘The first skyscraper’, immersive VR experience on the historic Telefónica building)
Head of technological heritage and the historical archive, Fundación Telefónica
Moderator: Baltasar Fernández Manjón @BaltaFM
Head of the computing department (UCM), director of the Telefónica-UCM Serious Games chair, advisor for the 2017annual report
http://www.e-ucm.es/es/people/balta/
2 pm: Closing ceremony
Venue: Espacio Fundación Telefónica
Date: 4 April / 9.30 am to 2 pm
Programme
9.30 to 10 am Reception and accreditations
10 to 10.15 am Presentation of the conference and annual report
Elvira Marco Director General, Acción Cultural Española, AC/E
Almudena Bermejo Director, Espacio Fundación Telefónica
10.15 to 10.45 am Presentation of the results of the Focus 2017. David Ruiz Torres
Associate professor at the Universidade Federal do Espírito Santo Brasil and author of the Focus of the AC/E Annual Report 2017 on the use of new digital technologies for the conservation, analysis and dissemination of cultural heritage. https://www.linkedin.com/in/druiztorres/
10.45 am to 12 noon Panel 1: Analysis of the latest digital technology trends in culture.
Roberto Carreras @RobertoCarreras
La banda sonora del futuro, presente (The soundtrack of the future, present)
Co-director, Muwom. http://robertocarreras.com
Ricard Robles @ricardroblesm
La experiencia de cultura digital en Sónar y Sónar +D (The experience of digital culture at Sónar and Sónar + D)
Executive director, Advanced Music (Festival Sónar y Sónar+D )https://www.linkedin.com/in/venturabarba
Pedro Diezma @Pedro_Diezma
Internet of Things, la revolución del arte el ocio y la cultura del siglo XXI (Internet of Things, the revolution in art, leisure and culture of the 21st century)
CEO, Zerintia, Wearable & IoT Top Influencer and contributor to the 2017 annual report.
http://pedrodiezma.com/
Natalia Camacho @Teatro_Real
El Teatro Real ante las nuevas tecnologías digitales (The Teatro Real and new digital technologies)
Head of digital, Teatro Real http://www.teatro-real.com/es
Moderator: Pepe de la Peña @sandopen
Coach, digital technology expert, partner at Neolabels, advisor for the 2017 annual report http://sandopen.blogspot.com.es/
12.00 to 12.30 pm Coffee / Networking
12.30 to 2 pm Panel 2: The use of digital technology for the conservation and dissemination of art-historical heritage
Ximo Lizana https://www.facebook.com/ximolizana
Neuroculture: la neurociencia mide la cultura (Neuroculture: neuroscience measures culture)
Co-creator, Neuroculture, Creative director at Aqualium, expert in digital technology applied to culture and contributor to the 2017 annual report
https://www.linkedin.com/in/ximo-lizana-9a9bb711
Carlos Bayod @FactumArte
Experiencias en la aplicación de tecnología digital para crear modelos digitales tridimensionales: La tumba de Seti I y el Políptico Griffoni. (Experiences in the application of digital technology to creating three-dimensional digital models: The tomb of Seti I and the Griffoni Polyptych)
Head of projects and conservation, FACTUM http://www.factum-arte.com
Silvia Lobo @MrsWolf81
Experiencias inmersivas de realidad virtual y videogaming aplicadas al patrimonio (Immersive virtual reality and videogaming experiences applied to heritage)
Head of business development, Future Lighthouse http://futurelighthouse.com/
Reyes Esparcia@ReyesEsparpolo
“El primer rascacielos”, experiencia inmersiva en VR sobre el edificio histórico de Telefónica. (‘The first skyscraper’, immersive VR experience on the historic Telefónica building)
Head of technological heritage and the historical archive, Fundación Telefónica
Moderator: Baltasar Fernández Manjón @BaltaFM
Head of the computing department (UCM), director of the Telefónica-UCM Serious Games chair, advisor for the 2017annual report
http://www.e-ucm.es/es/people/balta/
2 pm: Closing ceremony